To create a UDP client in Rust, you can use the std::net::UdpSocket
module which provides the necessary functionality for UDP communication.
Here is a simple example of a UDP client in Rust:
main.rs263 chars12 lines
In this example, we create a UDP socket by calling the bind()
method with the local address 127.0.0.1:0
. This will bind the socket to a random available port on the loopback interface.
We then send a message to a UDP server at the address 127.0.0.1:8080
using the send_to()
method, which takes a byte buffer and a destination address as arguments.
Note that this example does not handle any errors that may occur during socket creation or message sending. In a real application, you should always handle and propagate these errors appropriately.
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