To send a binary message to a UDP server in Rust, you first need to create a UDP socket and bind it to a port. Once the socket is bound, you can use the send_to
function to send a binary message to the server.
Here's some sample code that demonstrates how to create a UDP socket and send a binary message to a server:
main.rs392 chars18 lines
In this example, we create a UDP socket and bind it to port 8080. We then specify the address and port of the server that we want to send the binary message to (127.0.0.1:8888
). Finally, we define the binary message that we want to send ([0x01, 0x02, 0x03, 0x04]
) and pass it to the send_to
function along with the server address.
Note that we're using the std::net::UdpSocket
module to create the socket and send the message. In addition, we're using the send_to
function to send the binary message to the server. This function takes the binary message and the server address as arguments.
That should be enough to get you started with sending binary messages to a UDP server in Rust!
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