Punching a hole in a NAT firewall is a technique that allows two peers behind different NATs to communicate with each other over the Internet. In this answer, we will explore how to implement UDP punch hole in Rust using socket programming.
UDP Hole Punching involves three steps:
Here is an example implementation of a simple UDP hole punch server:
main.rs1287 chars39 lines
In this example, we bind a UDP socket to a specific address and port. Then we send two packets to Client A and Client B respectively to initiate the NAT traversal process.
The clients then send packets back to the server, which records their source addresses. Once the server receives packets from both clients, it relays the packets between them enabling them to establish a direct UDP connection.
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