To create a UDP client in Swift, we need to use the GCDAsyncUdpSocket library. Here are the steps to create a UDP client:
CocoaAsyncSocket framework in your Swift file.main.swift24 chars2 lines
GCDAsyncUdpSocket. Specify the delegate queue and delegate of the socket.main.swift85 chars2 linesbind method and passing in the port number you want to use.main.swift64 chars3 lines
send(_:toHost:port:withTimeout:tag:) method.main.swift176 chars5 linesudpSocket(_:didReceive:fromAddress:withFilterContext:) method of the GCDAsyncUdpSocketDelegate protocol.main.swift167 chars4 linesHere's the complete UDP client code in Swift:
main.swift853 chars30 linesgistlibby LogSnag