send a binary message to a udp server in swift

To send a binary message to a UDP server in Swift, you need to create a Data object containing the binary data and then use a DatagramSocket object from the Network framework to send it to the server.

Here's an example code snippet:

main.swift
import Network

func sendMessageToUDPServer() {
    let data = Data([0x01, 0x02, 0x03]) // create binary data to send
    
    do {
        // create a DatagramSocket object
        let socket = try DatagramSocket(using: .udp)
        
        // define the server endpoint to send the message to
        let endpoint = NWEndpoint.hostPort(host: "localhost", port: 1234)
        
        // send the binary message to the server
        try socket.send(data, to: endpoint)
        
        // close the socket after sending the message
        socket.close()
    } catch {
        print("Error sending message to UDP server:", error.localizedDescription)
    }
}
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In this example, we create a Data object containing the binary data [0x01, 0x02, 0x03]. We then create a DatagramSocket object using the .udp protocol and define the server endpoint to send the message to using the server's hostname and port number. Finally, we send the binary message to the server using the socket's send(_:to:) method and close the socket. If an error occurs, we print an error message.

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