To create a UDP client on a specific port in Swift, you can use the Foundation
framework to handle socket-level communication.
main.swift1568 chars41 lines
This function creates a socket using the CFSocketCreate
function, then binds it to the specified port using the CFSocketSetAddress
function. Finally, it enters a loop to receive data on the socket using the recvfrom
function.
Note that this implementation is blocking, meaning that it will wait for incoming data and will not return until the program is interrupted or the socket is closed. It may be useful to run this function on a background thread or in a separate process.
gistlibby LogSnag