create a udp server on a specific port in swift

To create a UDP server on a specific port in Swift, you can use Apple's Network.framework. Here's an example code snippet that listens on port 8080 for incoming UDP packets:

main.swift
import Network

let queue = DispatchQueue(label: "udp-server-queue")
let server = NWListener(using: .udp)
let port: UInt16 = 8080

server.service = NWListener.Service(name: "udp-server", type: "_udpserver._udp", domain: "")

server.stateUpdateHandler = { state in
    switch state {
    case .ready:
        print("UDP server started on port \(port)")
    case .failed(let error):
        print("UDP server failed, error: \(error)")
        server.cancel()
    default:
        break
    }
}

server.newConnectionHandler = { connection in
    connection.start(queue: queue)
    
    connection.receiveMessage { (data, context, isComplete, error) in
        if let data = data, !data.isEmpty {
            let message = String(decoding: data, as: UTF8.self)
            print("Received message: \(message)")
        }
        
        if let error = error {
            print("Error receiving message: \(error)")
        }
        
        if isComplete {
            connection.cancel()
        }
    }
}

server.start(queue: queue)
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In the above code, NWListener is used to listen for incoming UDP packets. The service property sets the service name, type, and domain for the server. The stateUpdateHandler is called when the server changes state. The newConnectionHandler is called when a new client connects to the server. This is where you can handle receiving incoming UDP packets.

Once the UDP server is started, it will listen for incoming packets on the specified port. You can use a UDP client to send packets to the server and the receiveMessage block will be called when packets are received.

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