Here's an example code for UDP Hole Punching in Rust:
main.rs2194 chars63 lines
This code binds a server socket to port 4000
and a client socket to a random port (using 0.0.0.0:0
). It then sends messages from the server socket to the client socket and from the client socket to the server socket. Finally, it attempts to connect the two sockets by sending messages to each other and checking if messages are received back, indicating that hole punching was successful.
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